Preparation:
1. Developer permission + mini game category 2. Place the shared picture Resources folder: resources/texture/share.png //1. Show the forward button of the current pagewx.showShare
Author: Simo
COCOS2D-X event distribution mechanism
Listener
// When “swallow touches” is true, then returning’true’ from the
// onTouchBegan method will “swallow” the touch event, preventing
// other listeners from using it.
listener1- >setSw
COCOS2D-JS Custom Event Listening
Reprinted at http://www.cnblogs.com/kenkofox/p/3926797.html
If you are familiar with js’s dom event or flash event, you can basically understand cc.eventManager right away Usage.
cc.eve
Cordova builds iOS but will not run
I have been using cordova& Android for a while, everything is normal,
The problem is that I want to add IOS and run the project, so I can check the preparations ,
The thing is, it build
Cordova – FCMPLUGIN construction failed due to version conflicts with Google GMS service
I am using Ionic 2. on Windows for Android. When I add the cordova-plugin-fcm plugin, I can no longer build the project. This is the error I get: < /p>
BUILD FAILED
Total time: 4.697 secs
E
COCOS2D-HTML5 PLIST Optimization & PLIST File Load Analysis
The h5 engine is currently in the research phase, and a TS version of the engine library is packaged based on Cocos2d-html5. Foreword In the past, we encapsulated the content of UI and Scene. The
Cordova Camera Plugin, from Gallery [Android] Get full image path
I am trying to get images from a gallery with cordova camera plugin, this is how I did it:
navigator.camera.getPicture(onSuccess, onFail, {
quality: 50,
sourceType: Camera.PictureSourceType
Optimized record based on COCOS2DX -JS H5 project
Choose to figure out the four main steps of the web rendering process before recording optimized content:
The above steps are a gradual process. In order to improve the user experience, the r
File – Error code 5, encoding_err
I want to save the image from the ios application to the gallery so that the user can share it.
My application uses ionic framework & ngCordova. I I want to save the image like this:
im
User Environment Matching (Sandbox) OneSignal Cordova
I want to send notifications via OneSignal, I follow all the steps in the document but always show this message’Apple returned BadDeviceToken error. Some users are bound to different environments w
