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Author: Simo

Cocos calls a small program sharing interface

Preparation:
1. Developer permission + mini game category 2. Place the shared picture Resources folder: resources/texture/share.png //1. Show the forward button of the current pagewx.showShare

October 8, 2021By Simo Cocos2dx call, Cocos, Interface, program, sharingLeave a Comment

COCOS2D-X event distribution mechanism

Listener

// When “swallow touches” is true, then returning’true’ from the
// onTouchBegan method will “swallow” the touch event, preventing
// other listeners from using it.
listener1- >setSw

October 8, 2021By Simo Cocos2dx Cocos, Cocos2D, Distribution, events, mechanismsLeave a Comment

COCOS2D-JS Custom Event Listening

Reprinted at http://www.cnblogs.com/kenkofox/p/3926797.html

If you are familiar with js’s dom event or flash event, you can basically understand cc.eventManager right away Usage.

cc.eve

October 8, 2021By Simo Cocos2dx Cocos, Cocos2D, Custom, Event, JS, Monitor, PartyLeave a Comment

Cordova builds iOS but will not run

I have been using cordova& Android for a while, everything is normal,

The problem is that I want to add IOS and run the project, so I can check the preparations ,

The thing is, it build

October 8, 2021By Simo Cordova build, Cordova, IOS, no, runLeave a Comment

Cordova – FCMPLUGIN construction failed due to version conflicts with Google GMS service

I am using Ionic 2. on Windows for Android. When I add the cordova-plugin-fcm plugin, I can no longer build the project. This is the error I get: < /p>

BUILD FAILED
Total time: 4.697 secs
E

October 8, 2021By Simo Cordova conflict, construction, Cordova, due to, Failure, FCMPLUGIN, GMS, Google, service, versionLeave a Comment

COCOS2D-HTML5 PLIST Optimization & PLIST File Load Analysis

The h5 engine is currently in the research phase, and a TS version of the engine library is packaged based on Cocos2d-html5. Foreword In the past, we encapsulated the content of UI and Scene. The

October 8, 2021By Simo Cocos2dx analysis, Cocos, Cocos2D, file, HTML, HTML5, loading, Optimization, PLISTLeave a Comment

Cordova Camera Plugin, from Gallery [Android] Get full image path

I am trying to get images from a gallery with cordova camera plugin, this is how I did it:

navigator.camera.getPicture(onSuccess, onFail, {
quality: 50,
sourceType: Camera.PictureSourceType

October 8, 2021By Simo Cordova Android, camera, Cordova, full, Get, image, path, plugin, StockLeave a Comment

Optimized record based on COCOS2DX -JS H5 project

Choose to figure out the four main steps of the web rendering process before recording optimized content:

The above steps are a gradual process. In order to improve the user experience, the r

October 8, 2021By Simo Cocos2dx Based on, Cocos, Cocos2dx, DX, H5, JS, Optimization, project, RecordLeave a Comment

File – Error code 5, encoding_err

I want to save the image from the ios application to the gallery so that the user can share it.

My application uses ionic framework & ngCordova. I I want to save the image like this:

im

October 8, 2021By Simo Cordova application, code, directory, encoding, ERR, error, Event, file, image, Library, Mobile, program, save, timeLeave a Comment

User Environment Matching (Sandbox) OneSignal Cordova

I want to send notifications via OneSignal, I follow all the steps in the document but always show this message’Apple returned BadDeviceToken error. Some users are bound to different environments w

October 8, 2021By Simo Cordova Cordova, environment, Mismatch, OneSignal, Sandbox, userLeave a Comment

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