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Category: iPhone

iPhone is a smart phone developed by Apple in the United States. It is equipped with the iOS operating system. The first iPhone was released on January 9, 2007 by the former CEO of Apple, Steve Jobs, and officially went on sale on June 29, 2007.

iPhone – IOS filter NSFETCHEDRESULTSCONTROLLER is valid

I’m trying to add search support to UITableView that supports Core Data, and I’m starting to experience some performance issues. I’m currently associated with two NSFetchedResultsControllers (one f

September 23, 2021By Simo iPhone filter, IOS, iPhone, nsfetchedresultscontroller, validLeave a Comment

iPhone – After upgrading the iOS application crash

See answer in English> What does this mean? “’NSUnknownKeyException’, reason:… this class is not key value coding-compliant for the key X” 66 if I run With a clean build and a fresh installation, m

September 23, 2021By Simo iPhone application, crash, IOS, iPhone, program, UpgradeLeave a Comment

Comet on the iPhone (server push to the client)

I am seeking to establish a certain socket/COMET type of functionality from my server to my iPhone application. Basically, whenever the user manages to set an arbitrary object on the server’ Dirty,

September 23, 2021By Simo iPhone client, Comet, iPhone, Push, serverLeave a Comment

iPhone – AsiHttpRequest- multiple requests

I am developing an application which will request some users’ profile picture URL from Facebook server, but I don’t know how many users I will have (maybe 2 or maybe 20) .Should I use ASIHTTPReques

August 22, 2021By Simo iPhone AsiHttpRequest, iPhone, multiple, RequestLeave a Comment

iPhone – Howe Capture UiView Top UiView

I have UIView showing Graph.. Now I need to capture it to UI Image and I searched it with google and got the following code. But if I use it in my code it doesn’t work . Even if I use the breakpoin

August 22, 2021By Simo iPhone Capture, HOWE, iPhone, Top, UIViewLeave a Comment

GLSL’TEXTURE2D ‘: No matching overload function OpenGL ES2 is found on the iPhone

I am trying to use the GLSL shader, but when I try to get data from the texture to try a simple contrast enhancement algorithm, I get an interesting error. < /p>

‘texture2D’: no ​​matching ov

August 22, 2021By Simo iPhone Can't find, ES, ES2, function, GLSL, iPhone, match, OpenGL, overload, Texture, TEXTURE2DLeave a Comment

How does iPhone – Camscanner, Genius Scan and JotNot work?

I’m looking at CamScanner, Genius Scan and JotNot, and trying to figure out how they work.

They are called “Mobile Pocket Document Scanning” What each of them does is take a photo of the file

August 22, 2021By Simo iPhone Camscanner, Genius, How, iPhone, JotNot, Scan, WorkLeave a Comment

iPhone – Code Redundancy … I should call ViewDidunload in DEALLOC

I’m not going to go into when and why to call which one. (There are already many)

Since we can’t rely on calling viewDidUnload before dealloc, I found myself having a lot of duplicate code be

August 22, 2021By Simo iPhone calling viewdidunload, code, dealloc, iPhone, redundancyLeave a Comment

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