[Streaming Media Network] Abstract: VR actually has many vertical fields, from games, film and television, medicine, education, simulated driving, motion capture, holographic projection, panoramic cameras, to Various fields such as optics, naked-eye 3D, brain waves, neuromuscular electricity, etc. seem to be perfectly integrated with VR technology.
AR (Augmented Reality Augmented Reality) company Magic Leap, which has gone through three rounds of financing but has not yet had a product, has just received $827 million in Series C financing. However, VR (Virtual Reality) is currently the hottest in China. Virtual Reality). VR is playing games with 3D glasses? Wrong! VR actually has many vertical fields, from games, film and television, medicine, education, simulated driving, motion capture, holographic projection, panoramic cameras, to optics, naked eye 3D, brain waves, neuromuscular Electricity, etc., various fields seem to be perfectly integrated with VR technology.
If AR is half-virtual and half-real, then VR is a completely virtual reality experience. Let’s let the foreign VR ecological map tell you which high-frequency markets the fields and technologies involved in VR have awakened. The domestic VR partners come to find your benchmark!
equipment category
Oculus VR-was acquired by Facebook at a high price of 2 billion US dollars.
HTC Vive-Cooperate with Valve to launch the SteamVR virtual reality platform.
Sony’s Project Morpheus-Sony’s virtual reality (VR) head-mounted display, will be compatible with the PS4 virtual reality platform.
Samsung’s virtual reality head-mounted display Gear VR.
Google Cardboard-a low-end virtual reality system using smartphones.
StarVR-will bring you a headset with QHD resolution and ultra-wide field of view.
Visbox——Cave display system (immersive CAVE projection system, turning the whole house into virtual reality).
Fove-the world’s first eye-tracking VR helmet, financing was completed on June 25, 2015, and the amount has not yet been announced.
Sulon Technology Company, a device that has both virtual reality and augmented reality, has not yet made public financing, but has taken the lead in the head-up display system category of the International Consumer Electronics Show.
Control
Virtuix Omni——is an omnidirectional treadmill developed by Virtuix, used with Oculus, raised 7 million US dollars, officially released on December 10, 2014 .
Nod Labs, a VR manipulator and tracking device, announced on June 17, 2015 that it had raised USD 1600 million.
virZOOM-The static bicycle is used as a VR manipulator, and it can even fly as the pedaling frequency increases. On April 16, 2015, it announced a financing of US$1.83 million.
Leap Motion-virtual reality motion controller, announced on January 3, 2013 a financing of 4400 million US dollars.
Oculus Touch handle-built by Oculus.
Sixense, a wireless motion tracking manipulator, was raised 600,000 US dollars on Kickstarter on October 12, 2013.
Valve Controllers manipulator-produced by Valve company, tailored for HTCVive.
Cyberith-This device has the function of an omnidirectional treadmill. In addition, it not only allows users to walk and run on-site, but also allows them to rotate, jump, crouch, kneel and even sit down. The financing has not yet been announced.
Tactical Haptics-immersive gamepad, currently no financing.
ControlVR-Use your hands and body movements instead of the keyboard to control it. On July 5, 2014, it raised 400,000 US dollars on Kickstarter.
Pebbles Interfaces-development of gesture tracking technology, on August 1, 2013 announced a financing of 11.5 million US dollars. Recently acquired by Oculus.
Camera/3D projection technology
Jaunt VR——Professional-level 360-degree virtual reality camera, supports panoramic shooting, can record all the surrounding scenes, and use it to make virtual Realistic video. On August 21, 2014, it went public and announced a financing of 35 million US dollars.
Otoy-an all-round system for creating, rendering, and displaying three-dimensional environments, invested by Yuri Milner and Autodesk (Autodesk Co., Ltd.), the number is unknown, by EricSchmidt (Eric Schmidt) and AriEmanuel (Ali Emanuel) and many other Internet giants served as relevant consultants.
Structure.io-capturing 3D panoramas via smartphones, on August 7, 2014, announced a financing of $12.7 million.
hover.to hovering-3d model made by smart phone, on October 20, 2013 announced a financing of 8 million US dollars.
Kolor—— Convert 2D pictures and videos into 3D text. Has been acquired by GoPro.
VideoStitch video splicing—VideoStitch focuses on developing video splicing software for realizing live virtual reality. Seed round financing of 2.25 million US dollars.
Matterport Golden Harbor——rebuild the real world ring in virtual reality to restore the real scene. On June 25, 2015, it announced a financing of 58.3 million US dollars.
Panorics——Develop fully immersive 360-degree video technology and products, and the amount of financing is unknown.
Developer Tools
Unity——Development platform that supports the development of virtual reality.
Unreal Engine-a game development platform that supports virtual reality.
WorldViz-the development of the Vizard VR toolkit, on April 14, 2015 announced a financing of 3.5 million US dollars.
GameWorks VR-a developer platform provided by NVIDIA.
OSVR-an open source hardware and software platform for virtual reality.
High Fidelity-the open source software for deploying the VR space, on February 11, 2015, it announced a financing of 16 million US dollars. Founded by “Second Life” founder Philip Rosedale (Philip Rosedale).
Contents (making virtual reality experiences/games)
is a studio engaged in VR game development:
Insomniac Games-a game established in 1994 The studio is developing VR games based on Oculus.
Ubisoft-a veteran game manufacturer, the masterpiece is “Assassin’s Creed”, in November 2015 released the first VR game “Eagle Flight” (Eagle Flight).
CCP, the developer of EVE (EVE), is developing a VR game Gunjack that shares the worldview.
Gunfire games-founded by the former CEO of Crytek, will launch the VR game Chronos, Herobound: Spirit Champion, “Project X”.
4A Games, the developer of Metro 2033, is among the first Oculus game developers.
Carbon Games——VR game works AirMech.
Climax-VR game work Bandit Six.
Harmonix, the developer of the “Rock Band” series, is among the first Oculus game developers, and the known work is Harmonix Music Visualizer VR (Sony Morpheus exclusive).
High Voltage Software——Established in 1993, it mainly develops console games.
Ready at Dawn, the developer of the God of War series, is developing an exclusive game for Oculus.
Otherworld Interactive——VR game works: Nimbus Knights (HTC Vive exclusive).
Square Enix-VR game works: Hitman: Go (Samsung Gear VR exclusive).
Totwise——VR game work: The Hum: Abductions.
(For more VR exclusive or compatible game works, please see: https://www.reddit.com/r/oculus/wiki/compatible_games)
is engaged in VR virtual experience development ‘S studio:
Reload Studios, an independent studio that produces VR games, announced on June 3, 2015 that it had raised US$2 million.
nDreams-specializes in VR game development. On January 19, 2015, it announced a financing of 2.75 million US dollars.
Visionary VR—a studio in charge of technology and content development. It went public on March 4, 2015 and announced a financing of 350,000 US dollars, and went public on March 4, 2015.
NextVR-responsible for capturing, and providing real-time live broadcast and on-demand virtual reality experiences (concerts, movies, sports), September 9, 2014 raised funds to announce a financing of 5 million US dollars, September 2014 Released on the 9th.
The VR Company-a studio that provides virtual reality experiences. Steven Spielberg is a consultant. On May 29, 2015, it announced a financing of 2.1 million US dollars.
VRse-a virtual reality content creation base for movie production.
Livelike VR, a virtual reality manufacturer specializing in live broadcast of sports events, announced on January 27, 2015 a financing of 200,000 US dollars.
spaceVR——Experience the feeling of space flight (it sounds a little exciting).
Felix&Paul Studios (Joint Studios of Felix and Paul)-Produce virtual reality content, Hollywood special effects blockbuster queen production virtual reality content producer.
Social network/content platform
Littlstar-virtual reality content integration, announced on July 9, 2015 a financing of 120,000 US dollars.
Wear VR, a content platform and application store developed for virtual reality experiences, announced on August 8, 2015 a financing of 1.5 million US dollars.
AltspaceVR—provides the experience of interacting with other people online (various shows, concerts, movies) in virtual reality. On September 14, 2014, it announced a financing of 5.2 million US dollars.
Vrideo-Youtube that provides VR experience. The seed round of financing has been completed, and the amount is unknown.
EmergentVR—User-created virtual reality content. The financing was completed on January 21, 2015, and the amount is unknown.
Education
Woofbert-provides art education on the virtual reality platform. On June 1, 2015, it announced a financing of 2.78 million US dollars.
zspace—a virtual reality platform for STEM (science, technology, engineering, mathematics) subject education. On March 19, 2015, it announced a financing of 2.66 million US dollars.
Discovr——Explore the ancient times through virtual reality technology, the financing situation is unknown.
drashvr-the development of virtual reality applications for education, financing is unknown.
Medical
Psious—Use a virtual environment to treat anxiety disorders, and the financing situation is unknown.
Deepstream VR—Using virtual reality technology for rehabilitation and pain management, financing is unknown.
MindMaze—Provide a virtual reality experience environment for medical rehabilitation (such as stroke). On March 4, 2015, it announced a financing of 8.5 million US dollars.
Vivid Vision—Use virtual reality games to correct amblyopia and squint. On January 21, 2014, it raised $50,000.
Business/Enterprise Tools
insiteVR——Design tool for virtual reality service. On March 15, 2015, Y Combinator received 120,000 USD investment.
IrisVR, a 3D model making tool for virtual reality services, announced on July 8, 2015 a financing of 2.53 million US dollars.
SDK Lab——Provide virtual reality experience for employee training (mining, drilling, etc.), financing is unknown.
Inreal Technologies, a virtual reality tool for architectural design, has completed a seed round of financing, and the number is unknown.
Autodesk-is experimenting with virtual reality tools in manufacturing, real estate and other fields.
[Streaming Media Network] Abstract: VR actually has many vertical fields, from games, film and television, medicine, education, simulated driving, motion capture, holographic projection, Panoramic cameras, from optics, naked-eye 3D, brain waves, neuromuscular electricity, etc., seem to be perfectly integrated with VR technology in various fields.
AR (Augmented Reality Augmented Reality) company Magic Leap, which has gone through three rounds of financing but has not yet had a product, has just received $827 million in Series C financing. However, VR (Virtual Reality) is currently the hottest in China. Virtual Reality). VR is playing games with 3D glasses? Wrong! VR actually has many vertical fields, from games, film and television, medicine, education, simulated driving, motion capture, holographic projection, panoramic cameras, to optics, naked eye 3D, brain waves, neuromuscular Electricity, etc., various fields seem to be perfectly integrated with VR technology.
If AR is half-virtual and half-real, then VR is a completely virtual reality experience. Let’s let the foreign VR ecological map tell you which high-frequency markets the fields and technologies involved in VR have awakened. The domestic VR partners come to find your benchmark!
equipment category
Oculus VR-was acquired by Facebook at a high price of 2 billion US dollars.
HTC Vive-Cooperate with Valve to launch the SteamVR virtual reality platform.
Sony’s Project Morpheus-Sony’s virtual reality (VR) head-mounted display, will be compatible with the PS4 virtual reality platform.
Samsung’s virtual reality head-mounted display Gear VR.
Google Cardboard-a low-end virtual reality system using smartphones.
StarVR-will bring you a headset with QHD resolution and ultra-wide field of view.
Visbox——Cave display system (immersive CAVE projection system, turning the whole house into virtual reality).
Fove-the world’s first eye-tracking VR helmet, financing was completed on June 25, 2015, and the amount has not yet been announced.
Sulon Technology Company, a device that has both virtual reality and augmented reality, has not yet made public financing, but has taken the lead in the head-up display system category of the International Consumer Electronics Show.
Control
Virtuix Omni——is an omnidirectional treadmill developed by Virtuix, used with Oculus, raised 7 million US dollars, officially released on December 10, 2014 .
Nod Labs, a VR manipulator and tracking device, announced on June 17, 2015 that it had raised USD 1600 million.
virZOOM-The static bicycle is used as a VR manipulator, and it can even fly as the pedaling frequency increases. On April 16, 2015, it announced a financing of US$1.83 million.
Leap Motion-virtual reality motion controller, announced on January 3, 2013 a financing of 4400 million US dollars.
Oculus Touch handle-built by Oculus.
Sixense, a wireless motion tracking manipulator, was raised 600,000 US dollars on Kickstarter on October 12, 2013.
Valve Controllers manipulator-produced by Valve company, tailored for HTCVive.
Cyberith-This device has the function of an omnidirectional treadmill. In addition, it not only allows users to walk and run on-site, but also allows them to rotate, jump, crouch, kneel and even sit down. The financing has not yet been announced.
Tactical Haptics-immersive gamepad, currently no financing.
ControlVR-Use your hands and body movements instead of the keyboard to control it. On July 5, 2014, it raised 400,000 US dollars on Kickstarter.
Pebbles Interfaces-development of gesture tracking technology, on August 1, 2013 announced a financing of 11.5 million US dollars. Recently acquired by Oculus.
Camera/3D projection technology
Jaunt VR——Professional-level 360-degree virtual reality camera, supports panoramic shooting, can record all the surrounding scenes, and use it to make virtual Realistic video. On August 21, 2014, it went public and announced a financing of 35 million US dollars.
Otoy-an all-round system for creating, rendering, and displaying three-dimensional environments, invested by Yuri Milner and Autodesk (Autodesk Co., Ltd.), the number is unknown, by EricSchmidt (Eric Schmidt) and AriEmanuel (Ali Emanuel) and many other Internet giants served as relevant consultants.
Structure.io-capturing 3D panoramas via smartphones, on August 7, 2014, announced a financing of $12.7 million.
hover.to hovering-3d model made by smart phone, on October 20, 2013 announced a financing of 8 million US dollars.
Kolor—— Convert 2D pictures and videos into 3D text. Has been acquired by GoPro.
VideoStitch video splicing—VideoStitch focuses on developing video splicing software for realizing live virtual reality. Seed round financing of 2.25 million US dollars.
Matterport Golden Harbor——rebuild the real world ring in virtual reality to restore the real scene. On June 25, 2015, it announced a financing of 58.3 million US dollars.
Panorics——Develop fully immersive 360-degree video technology and products, and the amount of financing is unknown.
Developer Tools
Unity——Development platform that supports the development of virtual reality.
Unreal Engine-a game development platform that supports virtual reality.
WorldViz-the development of the Vizard VR toolkit, on April 14, 2015 announced a financing of 3.5 million US dollars.
GameWorks VR-a developer platform provided by NVIDIA.
OSVR-an open source hardware and software platform for virtual reality.
High Fidelity-the open source software for deploying the VR space, on February 11, 2015, it announced a financing of 16 million US dollars. Founded by “Second Life” founder Philip Rosedale (Philip Rosedale).
Contents (making virtual reality experiences/games)
is a studio engaged in VR game development:
Insomniac Games-a game established in 1994 The studio is developing VR games based on Oculus.
Ubisoft-a veteran game manufacturer, the masterpiece is “Assassin’s Creed”, in November 2015 released the first VR game “Eagle Flight” (Eagle Flight).
CCP, the developer of EVE (EVE), is developing a VR game Gunjack that shares the worldview.
Gunfire games-founded by the former CEO of Crytek, will launch the VR game Chronos, Herobound: Spirit Champion, “Project X”.
4A Games, the developer of Metro 2033, is among the first Oculus game developers.
Carbon Games——VR game works AirMech.
Climax-VR game work Bandit Six.
Harmonix, the developer of the “Rock Band” series, is among the first Oculus game developers, and the known work is Harmonix Music Visualizer VR (Sony Morpheus exclusive).
High Voltage Software——Established in 1993, it mainly develops console games.
Ready at Dawn, the developer of the God of War series, is developing an exclusive game for Oculus.
Otherworld Interactive——VR game works: Nimbus Knights (HTC Vive exclusive).
Square Enix-VR game works: Hitman: Go (Samsung Gear VR exclusive).
Totwise——VR game work: The Hum: Abductions.
(For more VR exclusive or compatible game works, please see: https://www.reddit.com/r/oculus/wiki/compatible_games)
is engaged in VR virtual experience development ‘S studio:
Reload Studios, an independent studio that produces VR games, announced on June 3, 2015 that it had raised US$2 million.
nDreams-specializes in VR game development. On January 19, 2015, it announced a financing of 2.75 million US dollars.
Visionary VR—a studio in charge of technology and content development. It went public on March 4, 2015 and announced a financing of 350,000 US dollars, and went public on March 4, 2015.
NextVR-responsible for capturing, and providing real-time live broadcast and on-demand virtual reality experiences (concerts, movies, sports), September 9, 2014 raised funds to announce a financing of 5 million US dollars, September 2014 Released on the 9th.
The VR Company-a studio that provides virtual reality experiences. Steven Spielberg is a consultant. On May 29, 2015, it announced a financing of 2.1 million US dollars.
VRse-a virtual reality content creation base for movie production.
Livelike VR, a virtual reality manufacturer specializing in live broadcast of sports events, announced on January 27, 2015 a financing of 200,000 US dollars.
spaceVR——Experience the feeling of space flight (it sounds a little exciting).
Felix&Paul Studios (Joint Studios of Felix and Paul)-Produce virtual reality content, Hollywood special effects blockbuster queen production virtual reality content producer.
Social network/content platform
Littlstar-virtual reality content integration, announced on July 9, 2015 a financing of 120,000 US dollars.
Wear VR, a content platform and application store developed for virtual reality experiences, announced on August 8, 2015 a financing of 1.5 million US dollars.
AltspaceVR—Provides the experience of interacting with other people online (various shows, concerts, movies) in virtual reality. On September 14, 2014, it announced a financing of 5.2 million US dollars.
Vrideo-Youtube that provides VR experience. The seed round of financing has been completed, and the amount is unknown.
EmergentVR—User-created virtual reality content. The financing was completed on January 21, 2015, and the amount is unknown.
Education
Woofbert-provides art education on the virtual reality platform. On June 1, 2015, it announced a financing of 2.78 million US dollars.
zspace—a virtual reality platform for STEM (science, technology, engineering, mathematics) subject education. On March 19, 2015, it announced a financing of 2.66 million US dollars.
Discovr——Explore the ancient times through virtual reality technology, the financing situation is unknown.
drashvr-development of virtual reality applications for education, financing is unknown.
Medical
Psious—Use a virtual environment to treat anxiety disorders, and the financing situation is unknown.
Deepstream VR—Using virtual reality technology for rehabilitation and pain management, the financing situation is unknown.
MindMaze—Provide a virtual reality experience environment for medical rehabilitation (such as stroke). On March 4, 2015, it announced a financing of 8.5 million US dollars.
Vivid Vision—Use virtual reality games to correct amblyopia and squint. On January 21, 2014, it raised $50,000.
Business/Enterprise Tools
insiteVR——Design tool for virtual reality service. On March 15, 2015, Y Combinator received 120,000 USD investment.
IrisVR, a 3D model making tool for virtual reality services, announced on July 8, 2015, a financing of US$2.53 million.
SDK Lab——Provide a virtual reality experience for employee training (mining, drilling, etc.). The financing situation is unknown.
Inreal Technologies, a virtual reality tool for architectural design, has completed a seed round of financing, and the number is unknown.
Autodesk-is experimenting with virtual reality tools in manufacturing, real estate and other fields.