Network structure
Network structure is the way of network construction. Currently there are client-server structure (C/S structure) and peer-to-peer (P2P) structure network. .
Client se
Network structure
Network structure is the way of network construction. Currently there are client-server structure (C/S structure) and peer-to-peer (P2P) structure network. .
Client se
Install cocos2dx or cocos2dx-js Install ndk Install sdk Install vs studio Run setup.py in the cocos2dx directory and fill in the paths of ndk and sdk according to the prompts Open the command wind
Lua CJSON is a high-performance JSON parser and encoder provided by the Lua language. Its performance is 10 to 10 higher than that of the pure Lua library. 20 times.
The default directory of cocos
The string type in coocs-js must be converted to an integer by calling parseInt, otherwise an error occurs
The string type in coocs-js must be called parseInt is converted to an integer, otherwise an error occurs
In order to give back to the majority of students, Smart Classroom buys off the teacher’s Cocos2d-x course to get Cocos2d-x books 1. Any purchase of the following courses get a free book: 1, Cocos
The picture above first shows this effect
The first difficulty in achieving this effect is to follow the curve path Stretch and pass a fixed point to draw a curve
Fortunately, someone h
Solution:
1. Do not call removeAllChildren (not very good)
2. Before adding children again, put The parent element is not touchable: setTouchEnabled(false). After adding children, call:
Sorry if this sounds trivial. I just didn’t get it. How can I determine if a particular sprite already exists in the layer? Basically, I need to check this before deciding whether to add it to the
My job is similar to a snake. I want to make a snake body.
The game logic is like this:
The snake moves up and down. The movement should be like real snake movement.
Here, I was h
Transfer: https://www.cnblogs.com/SkyflyBird/p/7809675.html
About Sprite or ImageView to create pictures or To replace the picture, use cocos 2dx 3.10 lua:
One, sprite related
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