I am using RaphaelJS to debug some performance issues in IE8. We are using ~1000 elements and text nodes in raphael to build graphics, especially when a graphic is rendered, it will cause us to app
Tag: Deceleration
[COCOS2DX_LUA] Animation Acceleration and Deceleration
Animation It is one of the inevitable elements of the game. During the entire game process, has the need for acceleration and deceleration animation. Take tower defense as an example. When you set