I can’t understand the usage of glOrtho. Can someone explain its usage?
Is it used to set the limits of x, y and z coordinates?
glOrtho(-1.0, 1.0, -1.0, 1.0, -1.0, 1.0); This means that
I can’t understand the usage of glOrtho. Can someone explain its usage?
Is it used to set the limits of x, y and z coordinates?
glOrtho(-1.0, 1.0, -1.0, 1.0, -1.0, 1.0); This means that