I am trying to use the GLSL shader, but when I try to get data from the texture to try a simple contrast enhancement algorithm, I get an interesting error. < /p>
‘texture2D’: no matching ov
I am trying to use the GLSL shader, but when I try to get data from the texture to try a simple contrast enhancement algorithm, I get an interesting error. < /p>
‘texture2D’: no matching ov