I set up a hero and some platforms that move down from the top.
With these, I have collisionBitMasks, which can detect when the hero has landed on the platform, and if the hero comes from above (
Tag: Kit
Sprite-Kit – Cannot use GameCenter features
Whenever I import GameKit into my spritekit project, the game runs normally, but this is displayed in the console. I can’t figure out how to solve this problem
Error loading /System/Library/E
Sprite-Kit – Determine the angular moment according to the angular velocity of SkspriteNode
I have a node in space (no angular damping, no friction, no gravity), and I apply a torque (20 Newton meters) in 1 second. It starts to rotate and Lasts forever. If I apply a reaction force (-20 Ne
Mule – API KIT Router Mode Verification
Is there a way for API Kit Router to verify the incoming mode? I have the following in my RAML file, but it does not validate the incoming architecture.
– emails: |
{
“$schema”: “http://jso
Sprite-Kit – How to use WhiteColor in SWIFT and Spritekit
I am running Yosemite and Xcode 6. I created a new project using the “Game” option SpriteKit and Swift.
Check in GameScene.swift In the overlay of didMoveToView(), I added the following line