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Tag: lua
Lua is not printed before the file reads
Before running the opened and read file, I encountered the problem of getting Lua to print. This will print the strings “Reading File …” and “File Read!” but only in it After finishing the getFileS
Socket – Lua Socket.http Receiver Parameters
I’m trying to communicate with Lua’s server to verify user identity. This is how my request function looks like:
function http.send(url)
local req = require(“socket.http”)
local b, c, h = r
Does the LuA pathological model have an index running time?
As we all know, regular expressions implemented in a recursive manner (rather than NFA/DFA) may require exponential running time in some cases. Lua patterns are implemented through recursive matche
Restart the system via Lua script
I need to restart the system through a Lua script.
I need to write some strings before restarting, and I need to write a string in Lua
The script after restarting is complete .
Example:
<
Create a set of interdependent Lua files without affecting global namespaces
tl; dr: What design pattern allows you to split Lua code into multiple files that need to share certain information without affecting the global table?
Background
The need for libraries
How to install lua & VSCode on CentOS 7
[root@contoso ~]# yum install -y cpp binutils glibc glibc-kernheaders glibc-common glibc-devel gcc make readline-devel
[ root@contoso ~]# curl -R -O http://www.lua.org/ftp/lua-5.3.4.tar.gz
Can 32-bit Lua bytecodes run on a 64-bit system?
Can compiled Lua files (32-bit *.luac files) run on 64-bit systems? Quoting luac man page:
The binary files created by luac are portable only among architectures with the same word size an