Document .triangle{ < /div> Width: 0; Height: 0; Border-top: 50px solid order black; ; border-left: 50px solid transparent;
Document .triangle{ < /div> Width: 0; Height: 0; Border-top: 50px solid order black; ; border-left: 50px solid transparent;
import matplotlib.pyplot as plt
from mpl_toolkits.mplot3d import Axes3D
import numpy as np
fig = plt.figure()
ax = Axes3D(fig)
X = np.arange(-4, 4, 0.25)
Y = np.arange(-4, 4, 0.25)
X, Y =
I try to master Cocos2d by trying to accomplish simple things. At this point, I have a scene, and that scene has a background sprite and a layer. I tried to draw the layer with drawLine. This is my