When your needs are very simple, do not use the physics engine, for example, you only need to determine whether two objects collide, and use the update function of the node object and the containsP
Tag: Physics
[Cocos Creator Press Tutorial (8)] – Titting Bricks (Physics Engine)
Reproduced from: http://blog.csdn.net/potato47/article/details/73197021
Return of missing persons
Cocos2DX Physical Collision
https://www.cnblogs.com/JiaoQing/p/3906780.html
Four response functions
< span style="color: #008080"> 1 EventListenerPhysicsContact* evContact = EventListenerPhysicsContact::create();/
Cocos Creator how to use physical engine
1: 3 steps and a hole to turn on the physics engine:
(1) Turn on the engine: cc.director.getPhysicsManager().enabled = true
(2) Configure gravity: cc.director.getPhysicsManager().gravit
Lua – Drag Physical Objects in Corona SDK
I am trying to drag a dynamic object with gravity = 0,0 in my scene. I have a dynamic square and a static image, but when on the image There is a little power when dragging the square, but it can e
Game Physics – How to use KinematicBody2D to prevent slopes from slipping more ideas?
I have a basic code below. I don’t think the player will slide down on the slope. My slope is now 45°. If the player stops moving on the slope, it will go down Sliding (probably because of velocity
How to prevent cheating in physical intensive multiplayer games
I am planning a physics-based competitive multiplayer game written in Java. It will involve a lot of collision detection and fluid simulation. I want to be a client for server load reasons. Each Pl
Why is the total RSS sum of PS larger than the actual physical memory
When using ps aux to view system processes, the sixth column, the RSS column, shows the physical memory used by the process.
But when adding this column of all processes in the system, the sum ob
Open Physics
1. Open Physics Project.
Open Physics Project, English Open Physics. It is a physical simulation computing platform built by AMD for its 3A platform. It is based on OpenCL and is completed by
Hardware – What is the difference between physical device drivers and logical device drivers?
I want to know the difference between a physical device driver (PDD) and a logical device driver (LDD)?
In addition to this difference, the logical device driver (LDD) is written by the opera