Consider the following code:
struct Base //in my real scenario Base class can not be changed
{
int a;
double b[10];
};
struct Child: Base
{
Child(int aa, double bb[10]): Base{aa} {} //Thi
Consider the following code:
struct Base //in my real scenario Base class can not be changed
{
int a;
double b[10];
};
struct Child: Base
{
Child(int aa, double bb[10]): Base{aa} {} //Thi
I am trying to write a mac os program to monitor the system (similar to activity monitor). I checked the function vm_stat and when I run it, I get this:
Mach Virtual Memory Statistics: (page