ugui tolua
local test = {}
test.b = gameobject
test.c = gameobject:GetComponent(typeof(UnityEngine.UI.Button ))
First call UnityEngine.GameObject.Destroy(test.b)
If the test table
ugui tolua
local test = {}
test.b = gameobject
test.c = gameobject:GetComponent(typeof(UnityEngine.UI.Button ))
First call UnityEngine.GameObject.Destroy(test.b)
If the test table