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Tag: unity

Unity Shaders and Effects Cookbook (7-1) Access vertices in Surface Shader

In OpenGL, the support of vertex shader and fragment shader is needed for correct rendering. In vertex shader, each frame is for each object in the scene All vertices are processed once.

If y

September 26, 2021By Simo Surface Access, color, Cookbook, Effects, shader, Shaders, surface, unity, VerteLeave a Comment

[Xbox Development] Unity3D Xbox One handle key

[Button]
A = joystick button 0
B = joystick button 1
X = joystick button 2
Y = joystick button 3
LB = joystick button 4
RB = joystick button 5
Back = joystick button 6
Home = joys

September 26, 2021By Simo Tablet handle, key, unity, unity3d, Xbox, Xbox DevelopmentLeave a Comment

Unity Shaders and Effects Cookbook (7-2) Surface Shader Implemented Porthot Animation

As mentioned in the previous section, in Surface Shader, adding vertex functions, we can get vertex data in the vertex function, such as vertex color, vertex coordinates, etc.

This section le

September 26, 2021By Simo Surface ..., Cookbook, Effects, shader, Shaders, surface, unityLeave a Comment

[Virtual Reality] Realization of Unity3D + VR

[Virtual Reality] Realization of Unity3D+VR
Development of Unity3D for glasses such as CardBoard VR content. 1. Create VRCamera: Use the Dive plug-in to extract the camera and related script

September 26, 2021By Simo Tablet Implementation, unity, Unity3D + VR, virtual reality, VRLeave a Comment

Unity VS UE4, how do virtual reality development engines choose?

 The VR wave is swept, and compared to the enthusiasm of capital, what is really needed in reality is a strong VR hardware R&D team and professional content Production team. For entry-level deve

September 26, 2021By Simo Tablet Development, Engine, How to Choice, UE, UE4, unity, virtual reality, VSLeave a Comment

Unity Shaders and Effects Cookbook (1-1) Basic Surface Shaders (Surface Shader)

1. Create a basic surface shader

Create a folder in Assets and name it Materials. Create a Shader in Materials. Create another Material. Both are named BasicDiffuse.

Open BasicDiffuse.s

September 26, 2021By Simo Surface Basic, Coloring, Cookbook, Effects, shader, Shaders, surface, unityLeave a Comment

Different Diffuse and Decal in Surface Shader with Vertex & Fragment Shader

After experiencing it by myself, I discovered that the surface shader does hide a lot of internal implementations, like multiple light sources that I didn’t consider. Shadows, attenuation and other

September 26, 2021By Simo Surface DECAL, DIFFUSE, Fragment, shader, unity, VertexLeave a Comment

PC platform play hard disk OGG, MP3, WAV file in Unity3D

The Unity3D PC platform itself supports the direct use of www to read local ogg, wav, but it cannot read byte[], byte array format, which is a bit for people who are used to bass and fmod inconveni

September 24, 2021By Simo Network Hardware file, hard drive, MP, MP3, OGG, PC, Platform, Play, unity, unity3d, WAVLeave a Comment

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