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Tag: Used

Let SilverLight MVVM use Expression Blend when designing data?

I am a strong supporter of Silverlight’s MVVM mode. Currently, I connect the ViewModel to the View by viewing the ViewModel in the code behind the view, so:

public partial class SomePage: Use

October 10, 2021By Simo Silverlight Blend, data, design, expression, MVVM, Silverlight, time, UsedLeave a Comment

Use CGPoint in SWIFT 3 to get pixel color from the image

I tried this PixelExtractor class in Swift 3 and got an error;
Cannot use the parameter list of type'(UnsafeMutableRawPointer?)’ to call the initial value setting of type’UnsafePointer’ Item

October 10, 2021By Simo Swift CGPoint, color, image, Number, pixel, SWIFT, UsedLeave a Comment

XAML – Silverlight 4 – How to change button background color when using implicit button style focusing?

I have encountered great difficulties in trying to achieve something that should be trivial. I am using the implicit button style defined in the global XAML resource file. I just want to use ColorA

October 10, 2021By Simo Silverlight Background, button, color, focus, How, how to change, Implicit, Silverlight, style, Used, xamlLeave a Comment

Build a Hybrid application – use ionic

I just tried a hybrid application developed by ionic, a demo project of ioinc, and its smoothness and splendor are breathtaking. .

http://codepen.io/ionic/pen/QwamEW

ionic official webs

October 9, 2021By Simo Hybrid application, construction, Hybrid, Ionic, UsedLeave a Comment

[COCOS2DX_LUA] version 3.10 Version CJSON

Lua CJSON is a high-performance JSON parser and encoder provided by the Lua language. Its performance is 10 to 10 higher than that of the pure Lua library. 20 times.
The default directory of cocos

October 8, 2021By Simo Cocos2dx 3.10, CJSON, Cocos, Cocos2dx, DX, lua, Used, versionLeave a Comment

COCOS2DX – using shader

Shader architecture of Cocos2dx Shader of Cocos2dx is composed of GLProgram, GLProgramState, GLProgramCache, and GLProgramStateCache.
GLProgram is Cocos2dx’s encapsulation of Program, and general

October 8, 2021By Simo Cocos2dx Cocos, Cocos2dx, DX, shader, UsedLeave a Comment

Cordova – Build a PhoneGap using the HelloWorld application

I am trying to build a helloWorld application using PhoneGap, but it seems to try to find the xcodeproj file twice.

phonegap version: 3.3.0- 0.18.0

cordova version: 3.3.1-0.1.2

$p

October 8, 2021By Simo Cordova Applications, build, Cordova, Exceptions, HelloWorld, IOS, PhoneGap, Programs, UsedLeave a Comment

Cordova – Playing videos using jQuery Mobile and Phonegap

I’m not familiar with mobile applications yet, so I’m trying to use Phonegap and jQuery Mobile to build a simple video player. The problem is that jQuery mobile seems to be blocking for some reason

October 8, 2021By Simo Cordova Cordova, jQuery, Mobile, PhoneGap, Play, Used, VideoLeave a Comment

Cordova iOS version Failure to use ‘edit-config’ tag

I have an Ionic 3 application (Ionic CLI 3.19.0, Cordova CLI 8.0.0, android platform 7.0.0,
ios platform 4.5.4) containing native ” Geolocation” plug-in. Since iOS 10 requires the NSLocationWhenI

October 8, 2021By Simo Cordova Config, Cordova, Edit, Failure, IOS, Tag, Used, versionLeave a Comment

Use of the button component array in COCOS CREATOR

Buttons are often used in Cocos Creator game development, especially in the case of a large number of buttons. At this time, it is more versatile to use an array to manage these buttons. I roughly

October 7, 2021By Simo Cocos2dx Arrse, button, Cocos, components, creator, middle, UsedLeave a Comment

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