IOS platform
1. Upgrade cordova itself
< span class="s1">$cordova -v
2. Upgrade ios project
$cd/to/program/path (the project root directory has hooks, platforms, plugins, www, config.xml)
$cordova info
$cordova platform update ios
Done
IOS platform
1. Upgrade cordova itself
< span class="s1">$cordova -v
2. Upgrade ios project
$cd/to/program/path (the project root directory has hooks, platforms, plugins, www, config.xml)
$cordova info
$cordova platform update ios
Done
Experimental topology
Configure the command on SW1 as follows
[SW1]int Eth-Trunk 1
[SW1-Eth-Trunk1]trunkport Ethernet 0 /0/1 to 0/0/3 The configuration command on SW2 is as follows
<
Reference document: https://developers.weixin.qq.com/minigame/dev/document/render/canvas/Canvas.toTempFilePathSync.html
Core code:
var canvas = cc.game.canvas; var width = cc.winSize.wi
https://www.cnblogs.com/JiaoQing/p/3906780.html
Four response functions
< span style="color: #008080"> 1 EventListenerPhysicsContact* evContact = EventListenerPhysicsContact::create();/
I recently made a Hybrid APP, and now I summarize the relevant knowledge and technology as follows
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Second, environment s
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I have Installed cordova-plugin-camera plugin and installed ion
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What is the difference between sprites and textures?
Maybe I can pass the “bitmap” there. What is a bitmap?
They all se
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[BUILD] Populating application source< br />[BUILD] Parsing config.xml
[BUILD] Generating output