Skip to navigation Skip to content
Simon Technology Blog
  • Architecture
  • Cloud
  • Database
  • Develop
  • Hardware
  • Industry
  • Language
  • Mobile
  • Opensource
  • OS
  • Web
Main Navigation

Category: Hardware

Hardware development generally refers to the hardware development of electronic products. The research and development of a kind of visible electronic products, such as mobile phones, mice, keyboards, and stereos are all hardware. Hardware development is a series of researches carried out in these areas. Hardware development is generally divided into: schematic design, circuit diagram design, PCB board design, test board production, functional testing, stability testing, single-chip design, small batch production, formal market or formal use and other steps.

Why is the tablet supported later, the muscles began to control jitter?

Problem: In the end, the muscles will tremble involuntarily in the end with a horse step or plank. How is this going?

Tremor is divided into two categories.

One ​​category is Depletion

September 26, 2021By Simo TabletLeave a Comment

HTC VIVE and room-grade virtual reality experience

This article is compiled based on the research report published by VR research expert Mr. Masazawa Tokuoka . HTC’s Vive, which was sold on April 5, 2016, is similar to other manufacturers’ pr

September 26, 2021By Simo TabletLeave a Comment

Sometimes the entire screen reason is sometimes filling the entire screen for your own memo SurfaceView

The surfaceview of the memo for myself sometimes does not fill the entire screen.

The result appears twice because the position of the picture is not placed. Try both mdpi and xmdpi Click

September 26, 2021By Simo Surface filling, memo, not, reasons, Screen, Self, sometimes, SurfaceView, wholeLeave a Comment

Introduction and application of SurfaceView

Returned from http://www.cnblogs.com/xuling/archive/2011/06/06/android.html

Author: Juner’s Blog

First, let’s take a look at the official API’s introduction to SurfaceView

Provide

September 26, 2021By Simo Surface application, Introduction, SurfaceViewLeave a Comment

UnityShader Basics – Surface Shader

Ox00 Surface Shader Syntax

Three commonly used output data formats:

//Standard output structure of surface shaders is this:

struct SurfaceOutput

{

fixed3 Normal; // ta

September 26, 2021By Simo Surface Effect, foundation, shader, surface, UnityShaderLeave a Comment

Virtual reality and enhance reality: players and ecotries

For many years, virtual reality has been exiled to the terrible trough of disillusionment (trough of disillusionment), but it finally embarked on a way to escape. Products like Oculus Rift and HTC

September 26, 2021By Simo Tablet ecotropic circles, enhancement, players, reality, virtual realityLeave a Comment

Simple use of Fragment

1. Fragment is to avoid the use of Activity, because it consumes time when creating and destroying frequently. 2. Its characteristics: Fragment is light The use of activity, Fragment does not need

September 26, 2021By Simo Tablet About, Fragment, simple, useLeave a Comment

Use GlsurfaceView to perform operation methods and understanding of events

I used standard vertex, color and point buffers to display a 3D object.

I can..

>Use Touch event to rotate the object
>Use GL10 to render the object using openGL ES 1.0
>Everything is g

September 26, 2021By Simo Surface done, Drag, Event, glsurfaceview, method, operation, Understanding, Using, ZoomLeave a Comment

SurfaceView small record

When developing android mobile games to achieve more complex animation effects, SurfaceView is often used instead of View (of course, View can also achieve complex Animation),

Compared with V

September 26, 2021By Simo Surface remember, SurfaceViewLeave a Comment

[Transfer] Threats of virtual reality and realistic enhancement technology

Please expand your imagination. Put yourself on a high mountain and watch the beautiful sunset and clouds. Suddenly, you come to a spaceship again, flying at a very fast speed to an unknown planet

September 26, 2021By Simo TabletLeave a Comment

Posts navigation

Page 1 Page 2 … Page 72
Recent Posts
  • Sencha-Touch-2 – Sencha Touch 2, Nested XML Analysis NodeValue
  • Add a separation line and format XML content
  • Is there a norm of simplified XML subsets?
  • Look at it when you write React
  • ReactJS – Present React Redux React-Router App to add the server to the Firebase hosted by the Firebase
Categories
  • Android
  • Apache
  • Apache Kafka
  • Asp
  • Auto-Test
  • Automated Build
  • Aws
  • Bitcoin
  • Browser
  • C & C++
  • C#
  • Centos
  • Cgi
  • Character
  • Cloud Service
  • Cocos2dx
  • Cordova
  • CSS
  • Data Structure
  • Delphi
  • Design Pattern
  • Dojo
  • Dubbo
  • ELK
  • Flex
  • football
  • Game
  • Hadoop
  • Hibernate
  • HTML
  • Hybrid
  • Intel
  • IOS
  • Ipad
  • iPhone
  • Java
  • Javascript
  • Jetty
  • JQuery
  • Jsp
  • Linux
  • Load Balance
  • Lua
  • Macbook
  • Macos
  • Mathematics
  • Micro Services
  • Monitoring
  • Motherboard
  • Mysql
  • Network Hardware
  • Network Marketing
  • Nginx
  • NodeJs
  • Nosql
  • Oracle
  • Os Theory
  • Performance
  • PHP
  • Postgresql
  • Power Designer
  • React
  • Redis
  • Regexp
  • Rom
  • Rss
  • Ruby
  • Search Engines
  • Shell Script
  • Silicon Valley
  • Silverlight
  • Software Design
  • Spring
  • Sql
  • Sqlite
  • Sqlserver
  • Storage
  • Storm
  • Surface
  • SVN
  • Swift
  • System Architecture
  • Tablet
  • Uncategorized
  • Unix
  • Visual Basic
  • Visual Studio
  • Web Crawler
  • WebService
  • Windows
  • Wireless
  • XML
  • ZooKeeper
Archives
  • October 2021
  • September 2021
  • August 2021
  • May 2021
  • April 2021
  • September 2020
  • September 2019
  • August 2019
  • June 2019
  • May 2019
  • April 2019
  • March 2019
© Simon Technology Blog 2025 • ThemeCountry Powered by WordPress