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Category: Mobile

Mobile development refers to the program development of mobile phone software in the mobile Internet industry. The basic development languages are C, C++, JAVA, J2ME, etc. The mobile phone operating platforms involved include Symbian, WindowsMobile, Android, IPhone, OPhone, Linux, etc. The software development of these mobile phone operating system platforms is collectively referred to as mobile development.

Hybrid APP Development Related Technology

PhoneGap

http://phonegap.com/

Ionic

http://www.ionicframework.com/

http:// www.ionic.wang/

Framework7

http:/ /www.oschina.net/p/framework7

http://www.idangero.us/framework7/

http://framework7.taobao. org/

AngularJS

October 8, 2021By Simo Hybrid app, Development, Hybrid, Related, technologyLeave a Comment

COCOS2DX – using shader

Shader architecture of Cocos2dx Shader of Cocos2dx is composed of GLProgram, GLProgramState, GLProgramCache, and GLProgramStateCache.
GLProgram is Cocos2dx’s encapsulation of Program, and general

October 8, 2021By Simo Cocos2dx Cocos, Cocos2dx, DX, shader, UsedLeave a Comment

Add a custom font to the Cordova project

I have a custom font and I want to use it in my application.

The font name is myfont and the extension is (myfont.eot, .myfont.svg, myfont.ttf, myfont.woff, myfont.woff2), when I execute the

October 8, 2021By Simo Cordova Add, Cordova, customize, font, project, willLeave a Comment

Unable to generate a release version of the Cordova iOS application

I am using phonegap CLI 3.1 and XCode5. I am trying to generate release mode builds through Phonegap CLI and Xcrun. I don’t want to use Phonegap Build to upload mobileprovision or any of the proces

October 8, 2021By Simo Cordova application, build, Cordova, IOS, program, Release, Unable, versionLeave a Comment

CONVETTOWORLDSPACE, CONVETTONODESPACE and other coordinate transformation functions

First of all, we must understand what the anchor is. Referring to the “cocos2d-x authoritative guide”, some of the statements have been changed to words that I understand better.

The appeara

October 8, 2021By Simo Cocos2dx CONVETTONODESPACE, CONVETTOWORLDSPACE, Coordinate, et al, function, transformation, UnderstandingLeave a Comment

Cordova – Phonegap project on Cloud9 IDE

Hi, I try to find some step-by-step tutorials to set up a phonegap project for android/iOS on the cloud IDE… You can guide or point to a link.

2-Can I use iOS SDK on Cloud 9 and develop for

October 8, 2021By Simo Cordova Cloud, Cloud9, Cordova, Ide, PhoneGap, projectLeave a Comment

Cordova – How to change the webview background color in PhoneGap 2.7

I am developing an application in Phonegap. I have enabled in my config.xml. I use android in Manifest.xml: theme = “@ android:style / Theme.Holo.Light.NoActionBar”.

The problem is. My

October 8, 2021By Simo Cordova 2.7, Background, change, color, Cordova, How to, Medium, PhoneGap, WebviewLeave a Comment

Ion Cordova builds Android: Error: Generating Eacces

I have seen many references to change the execution attributes of gradle through chmod, (x or 755)… These seem to make no difference.
Even if I run, I still get the message: < br>sudo ion cordov

October 8, 2021By Simo Cordova Android, build, Cordova, EACCES, error, Generation, IonLeave a Comment

Hybrid App for Android resource finishing (initial finishing, perfect)

Salesforce provides:
https://developer.salesforce.com/page/Building_a_Mobile_SDK_Hybrid_App_for_Android
Telerik provides cross-platform:
http://developer. telerik.com/featured/what-is-a-hybri

October 8, 2021By Simo Hybrid Android, app, Hybrid, perfect, preliminary, resources, Squilation, Standard, waitingLeave a Comment

Cocos.js inherited to achieve source code

CCClass.js

(function () {
var fnTest = /_super/;
var config = cc.game.config;
var releaseMode = config[cc.game.CONFIG_KEY.classReleaseMode];
if(releaseMode) {
console.log(“release Mode

October 8, 2021By Simo Cocos2dx Cocos, Cocos.js, Implementation, inheritance, JS, sourceLeave a Comment

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