3 big VR virtual reality products PK game: HTC, Oculus, Sony Who is Big Brother

Virtual reality is becoming more and more popular today, in fact, more of it still stays in a fairyland on earth, and ordinary people don’t catch a cold with it. However, with the more and more in-depth application and promotion of virtual reality in other industries, virtual reality VR is bound to be favored by the public. So, if you target those professionals or engage in machine parties, the three major VR giants in reality, whose products are more worthwhile?


Today we will mainly talk The differences and competitiveness of the three desktop virtual reality platforms are Oculus Rift and HTC Vive and SonyPlayStation VR. These three products have extremely high standards in terms of hardware performance, platform scale or resources. Of course, their respective conditions of use and future development prospects are not exactly the same. If you want to experience the charm of virtual reality in the first place, you might as well know which one is best for you.



The hardware difference is not big

Because the three virtual reality headsets are desktop-level products, the hardware design is relatively similar, with only minor differences. For example, Oculus Rift and HTC Vive are equipped with a single eyeresolution1080*1200 pixels OLED display, viewing angle 110 degrees , Refresh rate90Hz, but the screen ratio of Oculus Rift is 16:9 and HTC Vive is 9:5. Relatively speaking, the screen resolution of Sony PlayStation VR is slightly lower, 960*1080 pixels, and the field of view is 100 Degree, but the refresh rate is as high as 120Hz.


Three virtual reality headsets Both Oculus Rift and Sony PlayStation VR use a single motion-sensing camera to recognize the user’s movement, and the camera needs to be placed directly in front of the user; while HTC Vive takes a different approach and integrates more on the head. Up to 37 LEDsensors, which can be combined with two sensors installed in the room to form a motion capture space, theoretically, it can more accurately recognize the user’s tiny movements.



In terms of operation, the three virtual reality headsets all have exclusive controllers, and the Sony PlayStation VR is worth mentioning Supports PS4 and PS Move somatosensory handles, which can save some costs for PS console players.


from the current media release experience In terms of content, the three virtual reality headsets have basically solved the dizziness and blur problems, and the display effects are not much different. Relatively speaking, the spatial motion capture system of HTC Vive has received more praise, but it also needs game content support.


PC or mobile? Game resources are very important

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Obviously, we buy virtual reality head-mounted displays to experience content, and when it comes to content, the importance of the platform cannot be ignored. Just like when you choose the iPhone, you cannot experience some of the unique features and resources of Android. The three major virtual reality headsets also use independent platforms. You need to think about it before you buy your wallet.


In the early stage of virtual reality development, games It is undoubtedly the best form of presentation. Among them, Oculus Rift and HTC Vive both support the PC platform, while PlayStation VR supports Sony’s PS4 game console. This seems to be another battle between PC and console. Interestingly, according to the latest data from GDC, Oculus Rift is currently the most supported platform by game developers, reaching 19%, and both models are 6%. In addition, Oculus Rift is also compatible with Microsoft’s XBOX platform, but not a real 3D virtual reality, but a simulation of The game environment, where the user experiences the game on the screen of this environment, is actually still a 2D experience.



Of course, this does not mean that HTC Vive and PlayStation VR are not competitive. First of all, behind HTC Vive is the giant tree Valve and Steam VR. Considering that Steam has become a very popular PC For game platforms, many manufacturers even only release games on Steam without launching independent versions, and game resources are still not to be underestimated. And Sony’s PS4 game consoles have sold more than 30 million units worldwide, and the profit of game consoles’ game sales is still huge (no piracy problems, the sales of console versions of masterpieces such as “Call of Duty” far exceed PCs), plus Sony As the first-party lobbying and support, we already have many interesting and exclusive virtual reality game IPs.


As for other resources, Oculus Rift has established an audio-visual studio, aiming to develop interactive film content, while Sony also owns film and entertainment companies, so the resources should not be a problem. Of course, virtual reality has certain prospects in business, medical and other aspects, this is something to be said.


The true cost cannot be ignored


Finally , Let’s take a look at the price. At present, only Oculus Rift can be ordered, the price is 600 US dollars (about 3950 yuan), HTC Vive and Sony PlayStation VR have not yet officially announced the price. However, the industry view is that none of them will be more expensive than Oculus Rift. Among them, there is news that the final price of the consumer version of the HTC Vive headset will be less than 1,000 US dollars.


But this is by no means a fictitious Real real cost. The virtual reality head-mounted display is not an independent computing device, so it needs to rely on the host. For Oculus Rift and HTCVive, it is a high-end PC, and Sony PlayStation VR is a PS4 game console.



According to the minimum configuration previously announced by Oculus, the user’s PC needs to be equipped with at least an Intel Core i5-4590 processor, 8GB RAM, and NVIDIA GTX 970 or AMD R9 290 discrete graphics card, of course i7 processor, GTX 980, larger RAM would be more ideal. In other words, plus the price of the headset, users need to pay at least about 10,000 yuan. Since HTC Vive also supports the PC platform, it is generally believed that its overall cost is comparable to that of Oculus Rift.


In relative terms, Sony’s PlayStation The overall cost of VR will be lower, because the price of PS4 game consoles is lower, about 2,400 yuan, if the headset price also reaches about 4,000 yuan, the overall cost will be about 6,000 yuan.


Concluding remarks

as a This kind of new technology, virtual reality VR is undoubtedly a booming new star, but at the same time it is also very expensive and very accessible. In the early stages, they may still be more expensive toys for core players. We hope that as time goes on, its cost becomes lower and lower, resources and application scenarios are more abundant, and it can become an alternative solution to traditional flat-panel displays. Moreover, the in-depth application of virtual reality in other industries will surely send virtual reality to more people.

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