I like to talk about Tom’s mini games,…
I created some games in libgdx, and now I want to put them in this application… I don’t know that How to do it
>If you want to implement it on libgdx:
You most often use the’screen class’ instance of the’game class’ of each game, and there is a screen to select the game. You can Understanding the screen (https://github.com/libgdx/libgdx/wiki/Extending-the-simple-game)
>If you have a native Android application and want to put a libgdx game on it:
Check the link:
> https://github.com/libgdx/libgdx/wiki/Starter-classes-%26-configuration#fragment-based-libgdx,
> LibGDX inside Android Activity
>If you want to use some Android natives (such as Bluetooth), you most often use the interface in the game and implement it on the Android code
I hope it works.< /p>
Hi, I want to know if there is a way to put libgdx games into an Android application?
I like to talk about Tom’s mini games,…
I created some games in libgdx, and now I want to put them in this application… I don’t know that How to do it
You can have a screen with buttons for selecting games.
>If you want to implement it on libgdx It:
You most often use the’screen class’ instance of the’game class’ of each game, and there is a screen to select the game. You can learn about the screen (https://github.com/libgdx /libgdx/wiki/Extending-the-simple-game)
>If you have a native Android application and want to place a libgdx game on it:
Check the link:
< p>> https://github.com/libgdx/libgdx/wiki/Starter-classes-%26-configuration#fragment-based-libgdx,
> LibGDX inside Android Activity
>If you If you want to use some Android natives (such as Bluetooth), you most often use the interface in the game and implement it on the Android code
I hope it works.
p>