I want to know if I have a way to put the libgdx game in the Android application?

Hi, I want to know if there is a way to put libgdx games into an Android application?

I like to talk about Tom’s mini games,…

I created some games in libgdx, and now I want to put them in this application… I don’t know that How to do it

You can have a screen with buttons for selecting games.

>If you want to implement it on libgdx:

You most often use the’screen class’ instance of the’game class’ of each game, and there is a screen to select the game. You can Understanding the screen (https://github.com/libgdx/libgdx/wiki/Extending-the-simple-game)
>If you have a native Android application and want to put a libgdx game on it:

Check the link:

> https://github.com/libgdx/libgdx/wiki/Starter-classes-%26-configuration#fragment-based-libgdx,
> LibGDX inside Android Activity

>If you want to use some Android natives (such as Bluetooth), you most often use the interface in the game and implement it on the Android code

I hope it works.< /p>

Hi, I want to know if there is a way to put libgdx games into an Android application?

I like to talk about Tom’s mini games,…

I created some games in libgdx, and now I want to put them in this application… I don’t know that How to do it

You can have a screen with buttons for selecting games.

>If you want to implement it on libgdx It:

You most often use the’screen class’ instance of the’game class’ of each game, and there is a screen to select the game. You can learn about the screen (https://github.com/libgdx /libgdx/wiki/Extending-the-simple-game)
>If you have a native Android application and want to place a libgdx game on it:

Check the link:

< p>> https://github.com/libgdx/libgdx/wiki/Starter-classes-%26-configuration#fragment-based-libgdx,
> LibGDX inside Android Activity

>If you If you want to use some Android natives (such as Bluetooth), you most often use the interface in the game and implement it on the Android code

I hope it works.

p>

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