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Tag: Based on

Building a Git server based on CENTOS 7

Git is a free and open source distributed version control system for agile and efficient processing of any small or large project.

⒈Install dependent libraries and compilation tools

1.

October 15, 2021By Simo Centos Based on, centos, construction, git, serverLeave a Comment

Retall new variables based on GREP in R

I have a variable actor, which is a string containing values ​​such as “Guinea-Bissau Military Forces (1989-1992)” and a large number of other different values ​​that are quite complex. I have been

October 15, 2021By Simo Character Based on, encoding, Medium GREP, New, return, variableLeave a Comment

[Data Structure] Pile-based priority queue

#include #include #include#include using namespace std ;templatestruct Big{ bool operator()(const T& l,const T& r) {return l>r; }};templatestruct Less{ bool operator()(const T& l,const T& r) {retur

October 15, 2021By Simo Data Structure Based on, Data Structure, heap, priority, queueLeave a Comment

Jetty9-implemented Java version of WebcokeT server and client

Continued from the above, “A brief analysis of the websocket protocol”. Share the webcoket server and client demo based on jetty9 to implement java version.
There is no theory, not much to say, t

October 13, 2021By Simo Jetty Based on, client, Edition, Implementation, Java, jetty, Jetty9, net, Services, WebcoketLeave a Comment

IONIC-based project resolves cross-domain issues

Use Ionic framework to develop Hybrid App. The boss requires that in addition to using it on mobile phones, its html part can be deployed on the server for web use.

During the test, I encount

October 9, 2021By Simo Hybrid Based on, cross, Domain, Ionic, problem, project, solveLeave a Comment

Multi-texture based on COCOS2D-X learning OpenGL ES 2.0

Unexpectedly, there are so many typos in the original text. I am really sorry for the audience. Not many introductions to opengl es 2.0. I believe that I will be the only one who introduces many te

October 8, 2021By Simo Cocos2dx 2.0, Based on, Cocos, Cocos2D, ES, learning, multiple, OpenGL, TextureLeave a Comment

Optimized record based on COCOS2DX -JS H5 project

Choose to figure out the four main steps of the web rendering process before recording optimized content:

The above steps are a gradual process. In order to improve the user experience, the r

October 8, 2021By Simo Cocos2dx Based on, Cocos, Cocos2dx, DX, H5, JS, Optimization, project, RecordLeave a Comment

CXF-based JAX-WS, JAX-RS (Restful) WebService

1. Preparation < div style="font-family:Verdana,Geneva,Arial,Helvetica,sans-serif; font-size:13px; background-color:rgb(40,85,126)"> This is a basic CXF-based Java project< br> If you only publish

October 7, 2021By Simo WebService Based on, CXF, JAX, Restful, RS, WebService, WSLeave a Comment

WebService implements a JWS-based WebService project

< p style="text-align:center;">

JAX-WS(Java6 introduced) is a Java implementation specification of the SOAP protocol, This new specification is to simplify SOAP-based Java development. The JA

October 7, 2021By Simo WebService Based on, Implementation, JWS, one, project, WebServiceLeave a Comment

WebService —- WSS4J + CXF implements WS-Security (based on UserNameToken)

Share the security verification of wss4j+cxf based on UsernameToken. Noun explanation:

cxf: An open source project under apache, used to publish webservices.
WSS4J: Web Services Security fo

October 7, 2021By Simo WebService Based on, CXF, Implementation, security, UserNameToken, WebService, WS, WSS, WSS4J + CXFLeave a Comment

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