After using “cocos2d-iphone” in one of my projects, I tried to determine what kind of Cocos2d I should use to install an Android game. My personal pros and cons list:
Cocos2D-X
Professi
After using “cocos2d-iphone” in one of my projects, I tried to determine what kind of Cocos2d I should use to install an Android game. My personal pros and cons list:
Cocos2D-X
Professi
Reference: https://blog.csdn.net/star530/article/details/24576057
Reference: https://blog.csdn .net/star530/article/details/24576057
This article mainlyA detailed explanation for the cocos2d.ini file.
When we need to call C++ to customize it, we need to modify a copy of cocos2dx.inicopy. So what are the changes?
In f
I recently started to pay attention to cocos2d game development.
What is the difference between sprites and textures?
Maybe I can pass the “bitmap” there. What is a bitmap?
They all se
I have a game I wrote. I am ready to say it is completed, but I found an error. Basically, as the game time goes on, the game slows down. Mine The guess is that this is because of the sprite that i
Okay, I’m trying to make an iphone version of a game I made here http://scratch.mit.edu/projects/techy/781198, box2d or chipmunk is better , Where is each tutorial If you download the Cocos2d SDK
Listener
// When “swallow touches” is true, then returning’true’ from the
// onTouchBegan method will “swallow” the touch event, preventing
// other listeners from using it.
listener1- >setSw
Reprinted at http://www.cnblogs.com/kenkofox/p/3926797.html
If you are familiar with js’s dom event or flash event, you can basically understand cc.eventManager right away Usage.
cc.eve
The h5 engine is currently in the research phase, and a TS version of the engine library is packaged based on Cocos2d-html5. Foreword In the past, we encapsulated the content of UI and Scene. The
Game engine is a special kind of software that provides common functions required during game development; the engine provides many components. Using these components can shorten development time a