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Tag: Engine

Springboot2 integrate DROOLS rules engine to achieve efficient business rules

The source code of this article: GitHub·click here|| GitEE·click here

(1), demonstration drl file format

package droolRule ;
import org.slf4j.Logger
import org.slf4j.LoggerFactory ;
di

October 13, 2021By Simo Spring business, Drools, Efficient, Engine, Implementation, integration, Rules, Springboot, Springboot2Leave a Comment

Mobile – code, Intel’s multi-operating system engine or Oracle MAF?

Microsoft is stopping RoboVM. I didn’t even try to figure out the troubles of companies and startups investing in this framework.

I saw three other A JAVA cross-platform mobile framework is s

October 11, 2021By Simo Wireless code, Engine, intel, MAF, Mobile, Multi, Operating System, or OracleLeave a Comment

COCOS2D-X Physical Engine

When your needs are very simple, do not use the physics engine, for example, you only need to determine whether two objects collide, and use the update function of the node object and the containsP

October 8, 2021By Simo Cocos2dx Cocos, Cocos2D, Engine, PhysicsLeave a Comment

[Cocos Creator Press Tutorial (8)] – Titting Bricks (Physics Engine)

Reproduced from: http://blog.csdn.net/potato47/article/details/73197021

Return of missing persons

October 8, 2021By Simo Cocos2dx actual combat, brick, Cocos, creator, Engine, Physics, tutorialLeave a Comment

Cocos Creator how to use physical engine

1: 3 steps and a hole to turn on the physics engine:

(1) Turn on the engine: cc.director.getPhysicsManager().enabled = true

(2) Configure gravity: cc.director.getPhysicsManager().gravit

October 7, 2021By Simo Cocos2dx Cocos, creator, Engine, How to, Physics, useLeave a Comment

COCOS CREATOR engine font definition

In the generated cocos2d-js-min.js, search for

Math.min( 2,window.devicePixelRatio||1 ) Change to

window.devicePixelRatio||1 Screen The font and texture become so clear in an instant, please refer to the document:
http://forum.cocos.com/t/android-web/39807/9

October 7, 2021By Simo Cocos2dx Cocos, creator, Engine, font, ScientificLeave a Comment

Use Lua to define NPC behavior in the C gaming engine

I am using Lua to perform NPC behavior in C game engine. I encountered some problems during the design process.

For those that require multiple frames to execute For everything, I want to use

October 5, 2021By Simo Lua behavior, Central, Defining, Engine, game, lua, NPC, UsingLeave a Comment

Architecture – What are the replacement of workflow engines?

We are rewriting a large legacy system that uses workflow engines extensively (incorrectly). Looking to the future, I want to consider alternatives to workflow engines for new applications. A A ver

October 3, 2021By Simo System Architecture alternative, architecture, Engine, program, which, WorkflowLeave a Comment

ASP.NET Open Source Process Engine API Development Call Interface Daquan – Workflow Engine Design

Keywords: Workflow Engine BPM System Interface Calling Workflow Rapid Development Platform Workflow Flow Design Business Process Management Asp.net Open Source Workflow

I. Program Call Develo

September 29, 2021By Simo Asp API, ASP, ASP.NET, call, Daquan, design, Development, Engine, Interface, open source, process, WorkflowLeave a Comment

Game Engine Architecture 12

[Game Engine Architecture 12]

1, the field of physics is vast , and what most of today’s game engines call “physics” is more accurately described as a rigid body dynamicssimulation.

The

September 27, 2021By Simo Game architecture, Engine, gameLeave a Comment

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