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Tag: no

iOS – Ekcalendar did not appear in Calendar.App

I followed this answer: how do I create a new EKCalendar on iOS device?

But the calendar I created does not appear on the iPhone’s calendar.app middle? should be?

Maybe I am a little co

October 9, 2021By Simo IOS app, calendar, Calendar.app, Ekcalendar, IOS, noLeave a Comment

Cordova – HTML5 video label, no need to call QuickTime player

I am an iOS developer. Recently I started to learn PhoneGap. This is my problem:

I want to use PhoneGap to make a video player application .Of course, by using the video tag, we can easily pl

October 8, 2021By Simo Cordova call, Cordova, HTML, HTML5, Label, no, Player, QuickTime, VideoLeave a Comment

The pit in COCOS-JS, CTOR can no longer call the CTOR again, otherwise it will cycle

The pit in cocos-js, in ctor, can’t call ctor again, otherwise it will loop infinitely

The pit in cocos-js, in ctor , Ctor cannot be called again, otherwise it will loop infinitely

October 8, 2021By Simo Cocos2dx again, call, Cocos, ctor, cycle, JS, Medium, middle, no, otherwise, pit, will dieLeave a Comment

COCOS-JS cannot use RemoveAllChildren, otherwise it will cause the touch priority when it is added again.

Solution:

1. Do not call removeAllChildren (not very good)

2. Before adding children again, put The parent element is not touchable: setTouchEnabled(false). After adding children, call:

October 8, 2021By Simo Cocos2dx Add, again, cause, Cocos, JS, mess, no, otherwise, priority, RemoveallChildren, Touch, willLeave a Comment

The COCOS-JS has no Scene overloaded onExit () without calling super (); resulting in resources without destruction

OnExit() is overloaded in Scene that cocos-js does not have, and super() is not called; resulting in resources not being destroyed

cocos-js does not have Overload onExit() in Scene without calling super(); resulting in the resource not being destroyed

October 8, 2021By Simo Cocos2dx call, Cocos, JS, Lead, no, ONEXIT, overload, resources, scene, superLeave a Comment

Cordova – PIWIK is not running in the PhoneGap apps

I am using Piwik to analyze user actions on my website. When the website is displayed in the browser (PC, Mac and mobile browser), everything is normal. But when I browse the same page (built-in p

October 8, 2021By Simo Cordova Apps, Cordova, middle, no, PhoneGap, Piwik, runLeave a Comment

Cordova – No camera supplier! Injectionerror

I am a beginner in Ionic 2. I want to use the camera in Ionic. I follow the https://ionicframework.com/docs/native/camera/ tutorial.
I have Installed cordova-plugin-camera plugin and installed ion

October 8, 2021By Simo Cordova camera, Cordova, InjectionError, no, SupplierLeave a Comment

Cordova – Why do I receive a message? “All containing players don’t subscribe”?

I am trying to use OneSignal to set up location-based push notifications, but I am not receiving notifications. I am getting an error. All players included are not subscribed. I don’t know what the

October 8, 2021By Simo Cordova all, Cordova, INCLUDE, Message, no, players, receipt, subscription, whyLeave a Comment

COCOS2DX3.4 New project cannot be commissioned with VS Babelua

cocos2dx 3.4 to create a new lua project, follow http://www.cocoachina.com/bbs/read.php?tid-205043-page-1.html operation, there is no way to enter the breakpoint. The project can run normally, but

October 8, 2021By Simo Cocos2dx Babelua, Cocos, Cocos2DX3.4, Debug, DX, New, no, project, VSLeave a Comment

Cordova builds iOS but will not run

I have been using cordova& Android for a while, everything is normal,

The problem is that I want to add IOS and run the project, so I can check the preparations ,

The thing is, it build

October 8, 2021By Simo Cordova build, Cordova, IOS, no, runLeave a Comment

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