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Tag: performance

Unity performance optimization – occlusion

1. The meaning of Occlusion Culling-Occlusion Culling: Game objects that are not in Camear’s field of view are not rendered Render (by default, Unity will render all GameObjects, regardless of whet

October 2, 2021By Simo Performance elimination, occlusion, Optimization, performance, unityLeave a Comment

Performance – How to use JMeter to simulate 1000 concurrent users

Is it possible to simulate 1000 to 10000 users to jmeter?

If so?

Only test 1k users in 1 thread group:

Thread users = 1000,
Acceleration = 10, which means it will test 1000 users

October 2, 2021By Simo Performance concurrent, How, JMeter, performance, simulation, use, userLeave a Comment

Performance – Use O (1) Performance to initialize n element array?

Does anyone know what I should do?

Thank you

http://eli.thegreenplace.net/2008/08/23/initializing-an-array-in-constant-time/

Does anyone know what should I do?

Thank you

October 2, 2021By Simo Performance array, element, Initialization, performance, useLeave a Comment

Performance – Monocarn-only memory bandwidth

On modern multi-core platforms, the parallel performance of memory bandwidth limiting applications usually does not adapt well to the number of cores. Generally, speedups are observed on a certain

October 2, 2021By Simo Performance achievable, bandwidth, Core, memory, performance, singleLeave a Comment

Performance – Data Structure: Tree similar to Wikipedia

I am currently developing an ontology, a Web hierarchy of all categories (thinking people, places, things). The finished product should allow me to download from Technology-> Computers-> Laptops->

October 2, 2021By Simo Performance data, performance, similar, structure, Tree, WikipediaLeave a Comment

WPF – Continuous CANEXECUTE Call in WPF – Command

I am applying the MVVM pattern to a project. I have a UserControl which has a button which is bound to a command exposed by the ViewModel.
Since the button is visible, It will continue to call the

October 2, 2021By Simo Performance call, CANEXECUTE, Command, continuous, loss, performance, WPFLeave a Comment

Parallel processing – Julia parallel acceleration performance for large-scale calculation

General situation:

I developed a fairly large Navier-Stokes (finite difference) solver written in FORTRAN90. It has an adaptive network Grid (hence the load balancing problem), I tried variou

October 2, 2021By Simo Performance acceleration, Calculation, for, julia, large scale, parallel, performance, ProcessingLeave a Comment

Performance – Maven builds 3 times in OSX

I recently had a new Macbook Pro working and noticed that it takes about 15 minutes to build our code base in Maven2, while others in my team use slightly older The Macbook (but similar/same specif

October 2, 2021By Simo Performance build, Double, Maven, OSX, performance, speedLeave a Comment

Performance – Normal Operation Time using Graphite Grafana Measurement Services

My question is a bit philosophical: How do you calculate the uptime of a process based on its Graphite metrics?

I have many instances of jvm-process (Apache Spark). Everyone reports metrics t

October 2, 2021By Simo Performance grafana, graphite, measurement, Normal, operation, performance, service, time, useLeave a Comment

Performance – What is the dominance of texture memory in Windows Phone 8 application analysis?

I run application analysis in the store suite of my Windows Phone 8 application, I found that the application is not responding and marked in red, when I select the time range and perform detailed

October 2, 2021By Simo Performance analysis, Applications, Lead, means, Medium, memory, performance, Phone, Programs, Textures, what, windowsLeave a Comment

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