So, I tried Pygame again (still a beginner), I tried to draw a rectangle, but the color just flickered. (Turquoise on the orange surface) Why does this happen?
This is the code snippet:
So, I tried Pygame again (still a beginner), I tried to draw a rectangle, but the color just flickered. (Turquoise on the orange surface) Why does this happen?
This is the code snippet:
I tried to come up with a reason not to support OpenGL. Their Directx seam is completely free, and many Indians are using OGL. So I think there is no reason not to support it. Because They use AMD
My expectation is that it prints a string, but it does not print it.
When I shorten the string, it sometimes works, when I make them longer again Sometimes it works.
I don’t know why this do
According to my understanding, Apple has banned the Flash runtime on the iPhone because Apple does not want to provide an alternative runtime environment through its own tools. According to Apple,
I haven’t seen a system whose default configuration supports MMU and directed I/O virtualization. Usually this requires rebooting and entering the B IOS to enable it (if needed), for example , 64-b
I am trying to run a long task in the background of the iPhone. I start it with performSelectorInBackground. I also create an NSTimer on the main thread to check if it works. I expect a timer Will
When running the following code on iPhone (ios 3.1), the number of objects obtained after deletion is one less than before deletion. But on iPad (ios 3.2), the number is still the same. This incons
Why do I need to use raw accessor methods in Core Data projects?
I am reading about core data, please note the following:
By default, Core Data dynamically
creates efficient public and
I have a class
@implementation MyClass
– (void) foo {
ivar = [NSString stringWithString:@”ivar”];
}
– (void) bar
{
NSLog(@”% @”, ivar);
} and main.m
MyClass * m = [[MyClass alloc]
I am using Xcode’s navigation-based application to create a new file, and I see that the .m file contains the following lines:
@interface RootViewController ()
– (void)configureCell:(UITableV