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Category: Architecture

Architectural design is the product of people’s subjective mapping of elements within a structure and the relationships between elements. Architecture design is a series of related abstract patterns used to guide the design of various aspects of large software systems. The architect’s job responsibility is to transform the customer’s needs into a standardized development plan and text during the development of a software project, and to formulate the overall structure of the project, and guide the entire development team to complete the plan. Architecture design is the early stage of the software design process, which connects the requirements analysis and the design process. The main task of an architect is not to write specific software programs, but to engage in higher-level development and architecture work. He must have a good understanding of development technology, and he needs to have good organizational and management skills.

PT-HeartBeat Monitor Mysql Synchronization Delay

pt-heartbeat monitors mysql master-slave synchronization delay:

Install percona toolkit (pt-heartbeat is a subcommand of the software):

http://repo .percona.com/release/6/RPMS/x86_64/pe

October 2, 2021By Simo Monitoring delay, Heartbeat, master from, monitoring, mysql, PT, SynchronizationLeave a Comment

Full-text search – RavendB that combines with WHERE

I am executing a raven query in C# and using the Where() and Search() extension methods.
I need these two functions because I only need to return fields with specific Guid The index of, and the te

October 2, 2021By Simo Search Engines combination, full text, RAVENDB, searchLeave a Comment

Performance – Why `pickle.dump” chickle.Load`ipc is so slow, is there a quick substitute?

I am using python subprocess for IPC. Now, let us assume that I have to use subprocess.Popen to spawn other processes, so I cannot use multiprocessing.Pipe for communication. First, I thought Is to

October 2, 2021By Simo Performance alternative, Chickle, Chickle.Load, dump, FAST, IPC, load, performance, Pickle, Pickle.dump, presence, slow, whether, whyLeave a Comment

Performance – slow tail recursive in F #

I have an F# function that returns a list of numbers starting from 0 in the mode of skipping n, select n, skip n, select n…the limit is reached. For example, enter 2 This function will return [2,

October 2, 2021By Simo Performance Medium, performance, recursion, slow, tailLeave a Comment

Manage HeartBeat using CRM

Heartbeat is a highly available cluster system based on Linux open source and widely used. It mainly includes two highly available cluster components, heartbeat service and resource takeover. The r

October 2, 2021By Simo Monitoring CRM, Heartbeat, management, mode, useLeave a Comment

Performance – When I use a thread, why will my Perl script slowly decompress the file?

So I run perl 5.10 on core 2 duo macbook pro compiled with thread support: usethreads = define, useithreads = define. I have a simple script to read 4 gzip files , Each file contains 750,000 lines.

October 2, 2021By Simo Performance decompression, file, my, Perform, perl, Script, slow, thread, time, use, why, willLeave a Comment

Performance – How to stop the bad robots from my website without interfering with real users?

I want to keep some bad scrapers (that is, bad robots that ignore robots.txt through definition) to steal content and consume the bandwidth of my website. At the same time, I don’t want to interfer

October 2, 2021By Simo Performance BAD, block, how to interfere, in situ, performance, real, robot, Self, user, WebsiteLeave a Comment

Performance “Home Brew” STL?

http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2271.html

According to that Article, STL is not suitable for game development.
What is your opinion on this?

My current approach

October 2, 2021By Simo Performance brewing, HOME, performance, STLLeave a Comment

Unity performance optimization – occlusion

1. The meaning of Occlusion Culling-Occlusion Culling: Game objects that are not in Camear’s field of view are not rendered Render (by default, Unity will render all GameObjects, regardless of whet

October 2, 2021By Simo Performance elimination, occlusion, Optimization, performance, unityLeave a Comment

Partition – whether the partition key is required when retrieved by the document ID

Can a document be retrieved by its ID without specifying a partition key?

My understanding when reading the documentation is that when the partition key is not specified, the query will fan o

October 2, 2021By Simo Search Engines Document, ID, key, need, partition, press, retrieval, time, whetherLeave a Comment

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