Brief description:
SufaceView extends View
View is drawn in the UI thread,
SurfaceView is drawn in a sub-thread . Games generally use SurfaceView. Advantage: Avoid blocking the UI th
Hardware development generally refers to the hardware development of electronic products. The research and development of a kind of visible electronic products, such as mobile phones, mice, keyboards, and stereos are all hardware. Hardware development is a series of researches carried out in these areas. Hardware development is generally divided into: schematic design, circuit diagram design, PCB board design, test board production, functional testing, stability testing, single-chip design, small batch production, formal market or formal use and other steps.
Brief description:
SufaceView extends View
View is drawn in the UI thread,
SurfaceView is drawn in a sub-thread . Games generally use SurfaceView. Advantage: Avoid blocking the UI th
What is SurfaceView? Why What about SurfaceView? Surface means surface, surface means, then SurfaceView refers to a View object on the surface. Why is it on the surface? This is because it is a bi
[Virtual Reality] Study Notes
1. Three kinds of VR helmets: First , The simplest is that you can put your mobile phone inside, like the cardboard “Cardboard” (using mobile phone + glasses ca
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I made some apps (pedometer, heart rate, recorder) for moto360 with android. Everything works, but I don’t know how to save the data on the watch and how to access the smart Data on the phone. I ha
It is understandable that many people think that virtual reality is just a pipe dream. In fact, virtual reality has existed since 1950, but there were many virtual reality developments that failed
SurfaceView obscures the project background of other controls:
Recently For the player project, because the underlying implementation uses Surface and OpenGL to switch rendering, both GLSurfa
Device->BeginScene(); // assume _surface is a pointer to an idirect3dsurface9 interface. // assumes a 32-bit pixel format for each pixel. // get the surface description.Describe the surface D3DSURF
First, create a C++ version of the UE4 project. I am using version 4.12.3. According to my understanding, the new version The subsequent compilation is vs2015
So, if you want to create a C++
Reference: https://www.zhihu.com/question/30922650
SurfaceView is an inherited class of View, this view A Surface dedicated to drawing is embedded in it. You can control the format and size o