I am new to OpenGL, but I have a good grasp of basic trigonometry (I have forgotten a lot since school!) but I am in trouble. I have a character that moves forward and backward on the Z axis. To m
Tag: OpenGL
OpenGL – libgdx mobile rotating camera
I have a situation in my application, built with LibGDX, I need the camera to be able to rotate, and can also be moved by the user, as well as to be able to zoom. My camera control The camera can b
OpenGL – Delay Rendering and Mobile Point Light Source
I know that there are several threads about the same problem on the Internet, but I did not get these help because my implementation is different.
I will The colors, normals, and depths in th
Multi-texture based on COCOS2D-X learning OpenGL ES 2.0
Unexpectedly, there are so many typos in the original text. I am really sorry for the audience. Not many introductions to opengl es 2.0. I believe that I will be the only one who introduces many te
Confusion between C and OpenGL matrix order (main and column main)
I am very confused about the definition of a matrix. I have a matrix class that stores a floating point number based on the following observations[16], I assume it is the main line: < /p>
flo
Why is Xbox not support OpenGL?
I tried to come up with a reason not to support OpenGL. Their Directx seam is completely free, and many Indians are using OGL. So I think there is no reason not to support it. Because They use AMD
MacOS – How to display text in OpenGL on Mac OS using Retina
I am using OpenGL to draw in Mac OS. When my code runs on a Retina display, everything works fine, except for text drawing.
Under the retina display, the text is it It should be twice as large. Th
OpenGL – Multi-head display system
What tools, APIs, and libraries can I use to create a real-time rendering of high-resolution 3D scenes on a monitor composed of 4, 8, 9, 16 screens/projectors system? For a setup with 8 projectors,
iPhone – OpenGL texture mixing problem
I am using OpenGL ES to create a 2D application for the iPad, and I have some problems drawing transparent images.
I am using a fully transparent png- 24 images. I am also changing the color
iPhone – OpenGL ES How to Import 3D Models at runtime and map the texture to it
It’s a bit cheating because there are actually two problems in the title.
As for how to import the 3D model, I think I can pass this .
However, my question is: Can I map textures to imp