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Tag: MacOS

MacOS – Ripple emulator cannot run on Max OSX

I have a problem starting my ripple emulator for the Phonegap project. When I start the Ripple-Emulate command in the regular development folder (not the platform subfolder), the ripple The emulato

October 8, 2021By Simo Cordova MacOS, max, OSX, Ripple, run, simulator, UnableLeave a Comment

Macos – Io.Open – Lua cannot be used in the main catalog

I am writing a Mac OS program, and I have the following lines:

os.execute(“cd ~/ testdir”)
configfile = io.open(“configfile.cfg”, “w”)
configfile:write(“hello”)
configfile:close()

October 5, 2021By Simo Lua directory, io, Lord, lua, MacOS, no, open, Urban, usLeave a Comment

MacOS – I installed DOT NET CORE on the Mac, but did not find the “DOTNET” command

Today I just downloaded “dotnet-dev-osx-x64.1.0.0-preview1-002702.pkg” and installed it. Then I tried “dotnet” on the terminal The command did not print out.

I also tried Spotlight search, bu

September 24, 2021By Simo Macbook Command, Core, Dot, DOTNET, Find, installation, Mac, MacOS, noLeave a Comment

MacOS – CVS for Mac OSX

Is there a place where I can get the cvs executable file of OSX as a standalone binary file?

I don’t want to go through the whole process of having to download XCode just to get cvs. I don’t

September 24, 2021By Simo Macbook CVS, MacOS, OSX, suitable for MacLeave a Comment

MacOS – How to add the same string in multiple file names in the Mac?

I only need to append the string “eng” to many file names in the same directory without changing its extension in MAC TERMINAL. I searched for a long time, I Found the mv command to rename the file

September 24, 2021By Simo Macbook Add, File Name, Mac, MacOS, multiple, Same, stringLeave a Comment

MacOS – How to display text in OpenGL on Mac OS using Retina

I am using OpenGL to draw in Mac OS. When my code runs on a Retina display, everything works fine, except for text drawing.
Under the retina display, the text is it It should be twice as large. Th

September 24, 2021By Simo Macbook display, draw, how to use, Mac, MacOS, OpenGL, OS, retina, TextLeave a Comment

MacOS – How to measure graphical performance of your Mac application?

In the iOS Xcode application, you can use Core Animation Instrument to measure graphics performance issues, such as laggy UITableView scrolling. I want to debug some layer-supported views for me on

September 24, 2021By Simo Macbook Applications, graphics, How to, Mac, MacOS, Measure, performance, ProgramsLeave a Comment

MacOS – Run SWI Prolog through the terminal MAC

I am trying to run prolog from the terminal. I have installed version 7.2.2 and added it to my environment path using the following command:

PATH=$PATH:/Applications/SWI-Prolog.app/Contents/M

September 24, 2021By Simo Macbook Mac, MacOS, operation, Prolog, SWI, TerminalLeave a Comment

MacOS – Using the application loader to upload the Mac OS X binary to iTunesConnect?

I added a new app to the new Mac OS X app store, the status is “Waiting to upload”, but when I start the app loader, it tells me “No Find an eligible application”. I made sure that I logged in with

September 24, 2021By Simo Macbook Applications, Binary, file, iTunesConnect, loading, Mac, MacOS, OS, Programs, uploadLeave a Comment

MacOS – IOS file system accessing Mac

I am trying to use the mac app DiskAid and found that it can do everything I need in the application I am writing. DiskAid seems to have full access to the file system on the iPad. This is not limi

September 24, 2021By Simo Macbook Access, file, IOS, Mac, MacOS, systemLeave a Comment

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